Friday, March 11, 2011


What's the ad for?
Joust for the Atari 2600 and 5200
Spotted in

The scoop
I find it interesting that back in 1984 you didn't have to actually show any images or screenshots of the game being advertised. An illustration was good enough. I remember playing Joust in the local roller rink when I was a kid. What I don't remember was how hard it was. At least this Java emulation is tough. Go on and give it a try. Did you know they were trying to make a Joust movie? IMDB lists it as a 2012 release but something tells me we will have to wait longer then that. Quick grab that egg!


  1. Damn, that game was a frustrating experience. Then, when I did kill all the guys the game got stuck..unless that's what it was supposed to do.

    I think the illustration was a good choice as it made the game seem better than it was.

    - Brad

  2. You had to let gravity bonk the guy beneath you on the head. It was tricky.

    The art was pretty good I thought. I wasn't just playing a knight on a pteradactyl, I WAS a knight on a pteradactyl!


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